2019-02-20
A puzzle game about snakes. Help the little snakes get to their little holes, then get to your own hole. Don't let any lizards get away!
I like how the player and the crates have symmetric mechanics - they are both snakes that grow longer when they eat and need to end in a hole! Inspired by Every Frame a Painting's video on 'F for Fake', I carefully organized the puzzle ideas I came up with, and ended up combining related ideas into single puzzles, which gave them a nice weight and cohesive, alternating themes. It's only 8 levels, and on the difficult side, but I'm proud of the density and consistency of intrigue I managed to string together in the game.